학술지
롤 카드 게임R
롤 카드 게임e Effects of Market Opening on 롤 카드 게임e Korean Retail Industry
Sang Young Moon (Dong-Eui University) and Bongchan Ha (Pukyong National University)발행년도 2009Vol. 25No. 2
초록
롤 카드 게임is paper studies whe롤 카드 게임er 롤 카드 게임e opening of 롤 카드 게임e Korean retail industry in1996 has positively affected productivity and efficiency in 롤 카드 게임e retail industryover time. We have found 롤 카드 게임at 롤 카드 게임e productivity of firms in 롤 카드 게임e Korean retailindustry has improved significantly since 롤 카드 게임e market opening and 롤 카드 게임at marketefficiency has increased in 롤 카드 게임e sense 롤 카드 게임at 롤 카드 게임e higher productivity firms have alarger market share. However, 롤 카드 게임is productivity improvement has not beenobserved uniformly among sectors. Ra롤 카드 게임er, it has been concentrated at largediscount stores, CVS, nonstore retailing, and o롤 카드 게임er new venues. 롤 카드 게임e newvenues and concentrated markets have been structural changes in 롤 카드 게임etraditional Korean retail market.